Files
pygame-vlz/main.py
T
2026-03-12 14:45:40 +01:00

91 lines
1.7 KiB
Python

from pygame import *
import random
init()
width, height = 1920, 1080
screen = display.set_mode((width, height))
display.set_caption("Game")
clock = time.Clock()
game_font = font.SysFont(None, 40)
white = (255,255,255)
blue = (0,0,255)
red = (255,0,0)
green = (0,255,0)
black = (0, 0, 0)
grey = (180, 180, 180)
border = Rect(0, 0 , width, height)
p_size = 100
speed = 10
c_r = 25
c_x = random.randint(c_r, width - c_r)
c_x = random.randint(c_r, height - c_r)
c_visible = True
time = 0
p1 = Rect(100, 200, p_size, p_size)
p2 = Rect(600, 250, p_size, p_size)
p1.x = 100
p1.y = 200
p2.x = 600
p2.y = 250
running = True
while running:
for e in event.get():
if e.type == QUIT:
running = False
print("Programm closed by user input")
# if e.type == MOUSEBUTTONDOWN:
# m_x, m_y = mouse.get_pos()
# dx = m_x - c_x
# dy = m_y - c_y
# if dx * dx + dy*dy <= c_r * c_r:
# c_color = green if c_color == red else red
keys = key.get_pressed()
if keys[K_LEFT]:
p1.x -= speed
if keys[K_RIGHT]:
p1.x += speed
if keys[K_DOWN]:
p1.y += speed
if keys[K_UP]:
p1.y -= speed
if keys[K_a]:
p2.x -= speed
if keys[K_d]:
p2.x += speed
if keys[K_s]:
p2.y += speed
if keys[K_w]:
p2.y -= speed
p1.clamp_ip(border)
p2.clamp_ip(border)
if p1.colliderect(p2):
p1.topleft = (random.randint(0, width - p_size),random.randint(0, height - p_size))
p2.topleft = (random.randint(0, width - p_size),random.randint(0, height - p_size))
screen.fill(white)
draw.rect(screen, blue, p1)
draw.rect(screen, green, p2)
display.flip()
clock.tick(60)
quit()